05 · Motion Paths

Motion Paths

Oliver Aemisegger · 4 min read

04 was about when. Now it’s about where: Position keyframes leave a trail, the motion path. Shape it, and your ball rides the loop.

This section enables you to

  • Draw a curved motion path
  • Make a shape look where it goes
  • Give it an even speed

Create Paths

Every Position keyframe is a point on the path. The handles between them shape the curve.

  1. 01

    Rough it in

    Set a few Position keyframes. Don’t worry about the curve yet.

  2. 02

    Shape the path

    Pull the handles with the Convert Vertex tool, it sits under the Pen tool: press G until it shows. Move the points with the Selection tool.

Orient Along Path

The ball should look where it’s going, also upside down at the top of the loop.

  1. 01

    Auto-Orient

    Ctrl-click the layer and turn on Orient Along Path.

    Transform > Auto-Orient > Orient Along Path
  2. 02

    Fix the rotation

    Set the Rotation once so the ball’s line points forward. Don’t animate it.

Even Speed

Uneven spacing between keyframes makes the speed jump. Rove Across Time evens it out.

  1. 01

    Rove Across Time

    Select all Position keyframes except the first and the last. Ctrl-click and choose Rove Across Time.

  2. 02

    Ease in and out

    Select the first and the last keyframe and set them to Easy Ease.

    F9
  3. 03

    Shape the speed

    Open the Graph Editor and adjust the speed graph. Pull the handles until the start and the end feel right.

    Shift+F3
Exercise

A ball through the loop

Continue with your project from 02 Import

Expected result

Shortcuts

ActionMac
Pen toolG
Auto-Orient⌥⌘O
Easy EaseF9
Graph EditorShift+F3

More info